![]() ![]() ![]() Yes, we know our main character as Mono however I came into the game with an empty mind and concluded to call him box-hat boy throughout as there are no known introductions made. At every turn, players have to keep making do with guesses or feel the story littered with grotesque bodies, scattered clothes everywhere, Oogie boogie residents, gloomy buildings, decor, and dimmed atmosphere. The story portrayed in this game is almost non-existent focusing mainly on a boy looking for a dreamy grainy door. It’s just as silent throughout the game with bare minimal verbal exchanges as the game’s main focus is the art of miming its story through the body language of the main character, Six, and the residents of this world. Why did I name it that? is it as scary as a silent hill? nope. The game themes around suicidal tendencies so be warned before playing. After playing the game for a few hours, what I got is an actual dive into the likes of a Tim Burton Nightmare-ish world with a spin of Abe’s Odyssey survival platforming. Then I thought to myself ‘This looks more like Coraline stop-motion animation now’. As time goes by, 2 years in fact after the first game’s, the second game presents a new trailer. Hence, I find myself not playing the first game. When I saw the first little nightmare game in trailers back in 2017, I think to myself ‘if the fairytale Jack climbed the beanstalk – ends up finding himself at the bottom of a food chain in front of starving large-sized residents of the world, that’s a little nightmare alright’. Developed By: Tarsier Studios Published By: Bandai Namco Entertainment Platforms: PlayStation 4, Xbox One, Nintendo Switch Reviewed On: PlayStation 4 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |